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It might take a while, but having your dwellers in Fallout Shelter make a baby is well worth the time and effort! Making babies allows you to increase your Vault’s population—not to mention get more dwellers with desirable traits (since children inherit their parents’ abilities). In this handy guide, we’ll show you how to make babies in Fallout Shelter with minimal fuss, from fulfilling the requirements for pregnancy to raising the child from infancy to adulthood. Ready to get started? Then keep reading!
Fallout Shelter Pregnancy
It takes 3 hours for a pregnant dweller to give birth. To make a baby in Fallout Shelter, create a living quarter and assign a pair of dwellers to it. To increase the chances of pregnancy, ensure that at least one dweller has a Charisma of 7 or higher. Then, just let them flirt and wait for the magic to happen!
Steps
Making Dwellers Pregnant in Fallout Shelter
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Create an empty living room in your Vault. Vaults automatically have a living room, which you can add to over time. If you haven’t yet, make sure your Vault has an empty living quarters room with space for two adult dwellers and a baby.[1]
- Make sure your Vault also has survivable conditions overall—if there are problems, you’ll probably want to fix them before expanding the population by making babies!
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Choose a male and a female dweller to assign to the living room. Now that you have a place for them to live, it’s time to assign a pair of dwellers to occupy that room. Dwellers use the Charisma SPECIAL stat while in living quarters, so it’s a good idea to choose dwellers with a high Charisma (at least a 7 or up). Pick two dwellers, and drag each of them to the living quarters room you want them to occupy.[2]
- Any non-pregnant female dweller and male dweller in the living quarters are eligible to make babies together (so long as they aren’t related).
- Initially, you may want only one male dweller to father the babies in your vault to make it easier to identify them later on.
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Wait for the magic to happen. Once you’ve assigned dwellers to the living quarters, you’ll just have to wait for them to get to know each other. Once this happens, they’ll start flirting with each other and even dancing; finally, they’ll move out of sight for a while, and when they get back, the female dweller will almost always be pregnant.[3]
- Check the banter dialogue above their heads to make sure they’re hitting it off. If they keep flirting with each other, they’re a good match—and it shouldn’t take too long for them to go off for some “alone time.”
- If they don’t start flirting with each other, that probably means they aren’t compatible (in which case you’ll want to pick a new pairing).
- When the dwellers head off to do some babymaking, you’ll hear an audio cue and see a series of floating smiley faces at the back of the living quarters to signal this.
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Tips
Tips from our Readers
- Some pets can give babies higher attributes. Assign the pet to the pregnant woman before birth.
- Make sure you have lots of food, water, and electricity before trying to populate the vault!














